In Japan and other Asian regions, PSP sales frequently outperformed other systems due to the popularity of games such as the Monster Hunter franchise, but in the west the PSP (like its successor, the Vita), is cited for having two few truly unique games to take advantage of the hardware - much of the output from developers and publishers involved watered-down console games or spin-offs, leading to claims of an unoriginal library. Though sales were relatively strong for the PSP, the console began to lose ground to the Nintendo DS during its first two years of service, and remained in a distant second in most regions of the world. The system uses a proprietary disc format known as "Universal Media Disc" or UMD - the first handheld to opt for discs over cartridges, and often cited as one of the PSP's most significant failings due to the added load times and unreliability of the format. Multiple variants of the PSP exist, the most significant being the download-only PSP Go, released in 2009 (which ultimately failed to generate much interest). Though the console generated a significant amount of buzz upon release, the PSP spent most of its existence trailing behind Nintendo for one reason or another. The PlayStation Portable was marketed as being a handheld capable of playing "home console quality" games - technically superior to the Game Boy Advance and Nintendo DS but slightly less capable than a PlayStation 2.
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